Sweet! Bouncing Google Earth Plugin Animation with Controls

It’s been a few months since James Stafford has treated us with one of his innovative creations for Google Earth. But, the Google Earth API was too cool for him to resist. He has taken one of his old ideas of a bouncing Earth animation, and used the API to create something similar – but, with a very cool twist. Check out his new bouncing Earth in the plugin . The bouncing Earth animation speed can be controlled, and you can select one of several different kinds of camera views. My first two favorites are the “Look Up” and “Bounce cam (down)” views. These definitely gave me a laugh. But, the one that really grabbed my attention was the “Bounce cam (rotate)” view – definitely one to induce spatial disorientation (aka tossing your cookies)! As James points out, using the API it’s now possible to create all kinds of animations using your own programming skills, SketchUp models, and the plugin. In fact, lots of folks were talking about “Second Life” kind of applications at Google I/O last week. Anyway, great idea James! Read his post for more details. Here’s a screenshot:

Bouncing Earth animation

About Frank Taylor

Frank Taylor started the Google Earth Blog in July, 2005 shortly after Google Earth was first released. He has worked with 3D computer graphics and VR for many years and was very impressed with this exciting product. Frank completed a 5.5 year circumnavigation of the earth by sailboat in June 2015 which you can read about at Tahina Expedition, and is a licensed pilot, backpacker, diver, and photographer.


  1. What I’m going to be really interested in seeing is whether this takes over in the application realm as well. Something I’m looking at doing right now is trying to build a small application that basically takes the plugin, wraps it in Gecko, and uses that in an application that currently embeds the render window from the standalone GE app.
    Right now, it’s not looking great though. The Gecko embedding API seems a bit… “fun”.

  2. But it’s not possible to move the bouncing earth itself, right? This would be a cool feature…

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