Now that you’ve had a few days to play with Google Earth 5.2, we thought we’d share some other tidbits about the release that we’ve discovered.
One neat thing (that I first saw mentioned by Paul van Dinther) is that that the camera clipping has been fixed. In previous versions of Google Earth, you were unable to zoom it very tight on high altitude objects. This could be the top of buildings, or even planes in flight. As you zoomed, the camera would “clip” them and they’d disappear. Paul mentions that his “ships” and “helicopters” games are both improved as a result of thing change. Here’s an example of a tight zoom on a 3D plane, made possible by Google Earth 5.2.
The Terrain layer toggle has moved. Google has decided that it didn’t need to take up space in the main “layers” area, since most people leave it enabled all the time. However, if you need to disable it for any reason (slow computer, etc), you can find it under [Tools] –> [Options] –> “3D View”.
For those of you that use Google Earth Pro, Google has written up a detailed blog post with info about all of the new features available to you.
The main features in Google Earth Pro 5.2 are the premier data layers, support for processing large data set and enhanced measurements. Here is a great video that shows off the new layers that are now available for Pro users:
If you’ve found any other noteworthy changes in Google Earth 5.2, leave a comment and let us know!